![]() ![]() Available as a preview feature, Visual Studio will detect and follow indentation and formatting rules for your Unreal Engine reflection macros.For more information, please visit Unreal Engine Naming Convention Checker. editorconfig file to your Unreal Engine project, Visual Studio will display naming convention warnings in the Error List and provide a Quick Fix option upon right-clicking. With the Unreal Engine Naming Convention checker, Visual Studio will now give you hints when your symbols are not conformant to the Unreal Engine coding style.HLSL Tools will crash Visual Studio when viewing shader files in Unreal Engine and the virtual file mapping has been provided 7 votes.MSVC compiler hangs on user defined operator overload 8 votes. ![]()
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